![]() Pep up Hero, Hendrick, Veronica and Serena. Once you beat the End of Time, you won't get anything special, but a hole in the sky will open up over Erdrea, behind the world tree. Remember that the supreme Sword of light can cure negative status effects when used as an item. There's no need to use the super sword of light this time, either. As with Calasmos, I didn't bother with attacking his arms, I just went for the head. He can also freeze time, which will probably kill the character he brings with him or put the party to sleep. If he goes for the big fireball, have Serena use Grace of the goddess and then hymn of fire. This includes disruptive wave, so don't save those pep powers. He can't summon darklings, but he has just about every other power of Calasmos, but better. He's considered a secret super boss.Įnd of Time HP 15,000 MP 999 Attack 700 Defense 770 Agility 320 The End of Time is Calasmos on supercharge. You still have to return to this altar to beat the End of Time, a much harder and 2D version of Calasmos. Equip the Sceptre on Veronica, and count the crimson catsuit towards the list below. After finishing these two, you'll get the Godbird Sceptre and the Crimson Catsuit. Use your Pep powers as soon as they come up. This fight is much easier if Negelas dies first. Nelgelas HP 12,000 MP 778 Attack 570 Defense 339 Agility 150 He knows disruptive wave and a special insta-kill move. ![]() Always acts twice, but goes up to thrice if Negelas is dead Hunkorvus HP 8,000 MP 778 Attack 570 Defense 500 Agility 300 He's a Hard hitter and sometimes dazzles your party. ![]() Try to end the battle with your health high and free of status effects, because a new battle will immediately start with Hunkorvus and Nelgelas, based on the bosses of Dragon quest 9 and 10. HoopThorne is really annoying, however, so I killed him as fast as I could, then just tanked Orgodelotl. It is recommended that you try to kill them both at the same time, then. When you kill one of these guys, the other one will move three times as often. Hoopthorne HP 6000 MP 778 Attack 420 Defense 700 Agility 280 Can put your party to sleep or dancing. Orgodelotl HP 6000 MP 778 Attack 570 Defense 400 Agility 150 Knows Disruptive wave. Sleep at an inn and return to the altar to face two baddies, Orgodelotl and Hoopthorne, based on bosses from Dragon quest 7 and 8. It gives the active party an attack boost. Use it when she has nothing better to do. ![]() Nimclops drops the War Drum, which you should put in Serena's inventory. Use Pep powers as soon as they come up again. Once he's dead, the same strategy you've used before will work. This fight is all about killing Mortamammoth before he uses Magic Burst or puts someone to sleep. No resistance to fire, some resistance to nearly everything else. Mortamammoth HP 6000, MP 725 Attack 550 Defense 500 Agility 260 He knows Magic Burst! He can put the party to sleep. Nimclops HP 6000 MP 673 Attack 480 Defense 520 Agility 100 Has no resistance to Fire, ice, wind, and is weak to light (-125%) Hits pretty hard. Watch out for him casting whack or Disruptive wave He has no resistance to stat-weakening affects and only 50% vs Dazzle. Psaroid HP 6000 MP 673 Attack 480 Defense 520 Agility 100 He has high defense and high resistances. Leave, sleep at an inn, and return to the altar of XI to face another 3 foes: Psaroid, Nimclops, Mortamammoth based on bosses from Dragon quest 4, 5 and 6. It doesn't work with Veronica's magic burst. Lord Dragon will drop the Rainbow Drop which has a 35% chance to make spells cost zero mp. If Zomaiden traps Serena, switch Jade or Eric for Rab to keep healing. Kill Wymaloth fast, Then Zomaiden, then Lord Dragon. Use your pep powers are soon as they become available, since at least Zomaiden knows how to remove Pep. Use the same strategy of Hero, Hendrick, Serena, and Jade or Eric. If you thought Calasmos was easy, you should have no trouble here. She can trap a party member in her cage for a few turns. Weak to fire (-110%) and light (-125%) Knows Disruptive wave. Zomaiden HP 5,500 MP 673, Attack 480 Defense 400 Agility 180. He can protect himself from magic attacks. Wymaloth HP 3,000 MP 620 Attack 450 Defense 425 Agility 240 He can cast fulheal, so take out Wymaloth first and fast.
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